The MMMAudio Computer Music Environment
Here’s the paper Sam Pluta and I presented at ICMC 2026 on MMMAudio, a new computer music environment that we’ve created.
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abstract:
We introduce MMMAudio, a new audio creative coding environment designed to close the gap between instrument building and low-level DSP development while reducing the maintenance burden typical of monolithic, compiled systems. Contemporary computer music languages such as Max, Pure Data, and SuperCollider excel at graph-based instrument design but impose steep barriers when custom DSP is required, pushing users into C/C++ plugin workflows with unfamiliar APIs, build systems, and cross-platform complexities.